Courtesy Warner Bros.
I’ve been writing full-time on a professional basis for almost two decades. In that time, I’ve written two books, hundreds or reports, and thousands of articles.
To publish that amount of work, I’ve also committed tens of thousands of mistakes. Maybe more. My last book alone contained thousands of errors after my editor bled all over it. On top of that, I was born with bad diction, and am subjected to nasty hate mail after some of my mistakes.
Why am I telling you this?
Because in both life and writing, mistakes are an everyday thing. In fact, the latter happen every minute. That’s because language and communication are incredibly complex, even for professionals like me who get paid to write fewer mistakes than you do. The sooner you accept, if not embrace, mistakes, the better writer you’ll be. Continue reading…
Whoever said video games are recession proof is a turd. I know because my GamePro invoicing and contributions were drastically cut two weeks ago as the outlet readies for the great advertising scare and depression apocalypse of 2009. It was the right thing for the company to do in an effort to stay lean, even if freelancers like myself and lowly employees suffer as a result.
In any case, I will no longer serve as news editor for the publication, something I’ve greatly enjoyed since taking the helm in July 2007. Instead, I will remain an editor at large, helping to expand the coverage of GamePro’s subsidiary sites. I will continue responding to “letters to the editor” along with the occasional game review and preview, but for the time being, I will no longer be writing news.
During my tenure as news editor, I wrote more than 1,000 news articles (a partial list which can be found here) and oversaw 2,000 published works. I also scooped some original stories, got cited in CNN, planned coverage for a team of three reporters, and edited lots of copy. For any interested, click to your hearts content, and let me know if any media outlets are looking for wordsmiths (wink, wink).