Crispy Gamer: Bang the DRM Slowly
Erich Remarque of Magnolia, Arkansas is pissed. After waiting three years to play Spore, he’s being treated more like a suspect than paying customer.
“[Spore] incorporates a draconian [digital rights management (DRM)] system that requires you to activate over the internet, and limits you to a grand total of 3 activations,” he writes in his glaringly critical review of the game on Amazon.com. “If you reach that limit, then you’ll have to call EA in order to add one extra activation. That’s not as simple as it sounds, since when you reach that point EA will assume that you, the paying customer, are a filthy pirating thief.”
Emotion may have got the best of Remarque, but he has reason to be upset over Spore’s limited use policy, which is extreme. And he’s not the only one who thinks so. At the time of writing, 85 percent of 3,000 user reviews on Amazon.com have given Spore a one-star (out of five) rating, almost all of them slamming the strict digital rights management employed by Electronic Arts.